Here's the climb, Ancient Arts (5.10d). There's a person in the middle to give perspective.
We simul-climbed the first pitch over mud clauds and Dr. Seuss-ian Hoodoos.
Chase cruised up the second pitch with ease stemming across a body width chimney. I was pleasantly surprised to be showered by mud debris.
I led the third pitch which became a little thin (this is the 10d part), nothing that can't be solved by cheating a bit with a little help from a strategically placed quickdraw.
Then the fourth pitch is the grandmaster mother of all exposure. Chase led it with confident ease and I pleaded with the almighty for avoidance of a high mountain rescue from the belay station. This leads to the top out on the corkscrew, gorgeous and scary....so scary.